Super Smash Bros. for Wii U: Launch Date: 11/21/2014

Super Smash Bros. for Wii U: Launch Date: 28/11/2014

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Super Smash Bros. Melee
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Super Smash Bros. - Nintendo Wii U

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  • TAG : Super Smash Bros. is available for the Wii U and Nintendo 3DS.
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  • All of Super Smash Bros. 3DS’s characters can be unlocked by playing Smash Mode battles. In fact, if you play 120 of them, you’ll unlock every character in the game.

    Unlockable items are always a big part of every Super Smash Bros. game, and starting players will usually be in a rush to free up all the characters and stages as quickly as possible. Here’s how to do it in Super Smash Bros. 3DS with as little pain as possible.

  • This page contains a full roster of Characters, along with their move lists, image galleries and more, confirmed for Super Smash Bros. for Wii U and 3DS. The roster is the same for both platforms (the are the only difference between 3DS and Wii U versions).

    The starting roster has been revealed in , and these include new characters never before seen in a Smash Bros game as well as classic characters returning to the fight.

  • With that being said, I'd like to once again thank everyone who has come on the site over the years. No matter if you registered here or kept to being anonymous, you contributed something here, and you all kept this site alive for 4 wonderful years. It was an amazing run, and I wish this site would have lasted until at least the release of the next Super Smash Bros. games, but as the old saying goes, all good things must come to an end, and that's what is going to happen tomorrow. Thank you for the wonderful memories and great stages, everyone. God bless you all.

Super Smash Bros. - Intro Nintendo 64 (HQ)

Stages are similarly varied and have a wide range of hazards and tricks to keep players engaged and constantly moving. Having them on a handheld system with limited graphical power has led to smaller stages overall. Smash Bros. 3DS aptly balances that with characters that are generally tougher to kill and small arenas packed with inventive ideas. One of my favorites, Gerudo Valley, pulls its inspiration from . A wooden bridge runs through the center of the map, and if you're not careful, a stray attack could break it, causing you to fall into a chasm below. If you do fall, you can still fight your way back up, but other players will have the advantage of higher ground. From time to time, a pair of witches will show up and blast the canyon with spells, coating the sides in either vicious flames or pillars of ice. Smash Bros. stages have always been incredibly diverse, and it's great to see that the imaginative levels haven't been lost in the transition from living room console to handheld.